Black Friday warning: video games waste energy and contribute to global warming

If you're planning this holiday season (perhaps even today) to become one of the tens of millions of people in the U.S. to buy a video game system, you may want to consider how the purchase of a Nintendo Wii, Sony PlayStation or Microsoft Xbox will impact your carbon footprint (or, at very least, your electric bill). Full Story »

Posted by Derek Hawkins
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Posted by: Posted by Derek Hawkins - Nov 29, 2008 - 12:12 AM PST
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Edited by: David Fox - Dec 1, 2008 - 12:43 PM PST
James Jackson
2.4
by James Jackson - Nov. 29, 2008

The writer has discovered that electrically powered devices use electricity. This is the style of reporting that gives environmentalism a bad name, by making it trivial. Scientific American was once a great magazine.

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Michael Bugeja
3.2
by Michael Bugeja - Nov. 29, 2008

The gist of this story is that society plays video games and children, in particular, do not shut off devices, with the cumulative effect being a waste of energy and global resources. It's enterprising, to an extent, in that the writer figured this out; however, its lack of depth made the topic one of ridicule in the comments section of this magazine, when better sourcing could have lived up to Scientific American standards. For instance, stats on children remaining indoors rather than playing outside also add to the bill, as does multitasking with television and other devices. There are also other social effects, from obesity--consuming more food while multitasking to requiring more health care while growing up. What we read ... More »

I have researched this phenomenon since 1999 and documented far worse social effects my research site, linked below. I also write for ecology magazines in Europe, the Futurist and the Chronicle of Higher Education and can attest that digital gadgetry programmed for entertainment afflicts rather than informs society.

Sony PlayStation 3 (which uses 150 Watts of energy) and Microsoft Xbox 360 (which uses 119 Watts) are the biggest offenders, while the Nintendo Wii draws less than 20 ... More »

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Derek Hawkins
3.0
by Derek Hawkins - Nov. 29, 2008
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